Tag der Toten Easter Egg Guide


The Victis crew is tasked with aiding Primis and Ultimis by heading to Group 935’s Siberian facility in Tag der Toten, the finale to the Aether storyline in Black Ops 4. With the fate of the multiverse in their hands, completing the easter egg might be a challenge unless you have an updated easter egg guide to take you through each step. Below, you’ll find a full step-by-step Tag der Toten easter egg guide to help you bring about the Dark Aether and end the Zombies storyline that started all the way back in Call of Duty: World at War.

Tag der Toten Easter Egg Step-by-Step Overview

  1. Build the Riot Shield.
  2. Build the Dynamite Bomb.
  3. Access the Facility by using the Zipline and the Cranks.
  4. Turn on the Power.
  5. Activate Pack-a-Punch.
  6. Obtain Samantha’s Music Box.
  7. Get the Wunderwaffe DG-Scharfschütze.
  8. Complete any 2 Challenges.
  9. Place the Dials in the Artifact Storage.
  10. Find the Three Offerings.
  11. Obtain the Seal of Duality.
  12. Charge the Seal of Duality with Red Orbs.
  13. Charge the Soapstones.
  14. Charge the Generators to Get the Elemental Shard.
  15. Charge the Seal of Duality with Red Orbs (again).
  16. Pack-a-Punch the Seal of Duality 4 Times.
  17. Charge the Seal of Duality with Red Orbs (for the final time).
  18. Complete the boss fight.

Step #1: Craft the Riot Shield

Step #1 Craft the Riot Shield

You’re going to want to acquire the Riot Shield, which you should craft at the Lighthouse Station. Here’s where you can find the parts:

Part #1 Locations

  • In the Docks, on the right side of the generator.
  • In the Docks, to the left of the power switch by the boat.
  • In the Docks, at the back left against a wall with snowballs.

Part #2 Locations

  • By the rock climb area on the right side in the Frozen Crevasse.
  • By the Mystery Box spawn in the Frozen Crevasse.
  • By the Pack-a-Punch spawn in the Lagoon.

Part #3 Locations

  • Against a wall in Lighthouse Level 1.
  • Against a wall in Lighthouse Level 2.
  • Against a railing in Lighthouse Level 3.

Step #2: Build the Dynamite Bomb

To get the Dynamite Bomb, you need to throw snowballs at zombies that are on fire. These zombies spawn at random, so when you have one, throw snowballs at them until they freeze and shatter, which will cause them to leave behind a part. Repeat this three times and build the Dynamite Bomb at the Gangway.

Step #3: Acquire the Cranks to Get the Zipline to the Facility

You need to find two cranks and use them in order to get the zipline handle from Pablo on the top floor of the Lighthouse. Here’s what you need to do:

  • The first Crank can be found at the back of the Stern on the ship. Once acquired, head to the Sun Deck and hold Interact to rotate the Zipline into position.
  • The second Crank is found at the Forecastle of the ship and can be used on the Main Deck to rotate the Zipline into position.

With both Cranks now placed and the Zipline in position, head ot Ligthhouse Level 4 and Pablo will lower the Zipline Handle. You can now use the zipline at the Lighthouse to access the Facility.

Step #4: Turn on the Power & Activate Pack-a-Punch

To turn on the power, you need to pull 3 unique power switches on the map:

  • The first is found in Docks, in front of you when you spawn.
  • The second is in the Bridge of the large ship, where the power switch is located in Call of the Dead.
  • The third is in Human Infusion within the Facility.

From the Beach, head through Lighthouse Approach into the cave to find a floating 115 rock. You need to melee this rock and then pick it up and give it to Pablo. This will cause the Lighthouse’s beam to shine at different locations, and the location indicates where Pack-a-Punch is located.

Step #5: Obtain Samantha’s Music Box

Within the Facility, head to Decontamination and Specimen Storage. In both of these rooms, you can find a keycard randomly placed. These keycards can be placed into the terminal at the Security Lobby just behind the desk. Once they’re spat back out, pick them back up.

Take these keycards to Human Infusion, and you can place each of them on either side of the main vault. This will begin a lockdown, and once that’s over, the vault door will open and reveal Samantha’s Music Box grenade that you can now take.

Step #6: Get the Wunderwaffe DG-Scharfschütze

There is an icicle hanging above in one of three locations, and you need to shoot it to pick it up:

  • Face the Lighthouse Approach cave from the Beach and look up.
  • From the Lighthouse, look up under the railings.
  • Look under the stair railings leading underneath the Lighthouse.

Once you have found and picked up your icicle, head to the front of the ship in the Forecastle to find a fire and a pot. You can now place the icicle into the pot to melt it, which reveals a key that you can take to the Specimen Storage and interact with the safe to reveal the Golden Rod.

You now need to charge the Golden Rod by acquiring 10+ zombie kills near it. Once it glows green, you can pick it up and take it back to Pablo, who will give you a key to open the box just by the stairs that provides you with the Wunderwaffe DG-Scharfschütze.

Step #7: Complete Two Challenge Totems

There are 5 Challenge Totems around the map, but you only need to complete 2 of them to progress the easter egg. Below, we’ll share the locations of the Challenge Totems, the challenges themselves, and the rewards so you can see what you can get:

Challenge Totem

Challenges

Reward

Frozen Crevasse

Kill enemies while standing in water.

Freeze enemies.

Complete Hermit’s Song.

Can carry 10 Snowballs instead of 6.

Forecastle

Kill enemies while standing still.

Get melee kills.

Find soup ingredients.

Armor.

Beach

Get snowball kills.

Get trap kills.

Complete SOS message.

Break out of being frozen with just 1 hit.

Lighthouse Station

Get headshots to pick up brains.

Get Riot Shield bash kills.

Carry urine bottles from Lighthouse Level 4 to the Beach.

Self-Revive.

Specimen Storage

Fling enemies using fling nets.

Get zipline kills.

Complete Whack-a-Mole.

Traps are now half-price.

We recommend doing Lighthouse Station and Forecastle, as they’re the quickest two to complete. The only two challenges that will stump you will be the last of each, so we’ll share how to complete them below:

Pick Up Pee Jars in Lighthouse Level 4 and Empty Them in the Beach Water

Head to Lighthouse Level 4, and you can find jars of pee. Pick one up, then walk to the Beach. You cannot sprint, slide, jump, zipline, or fall while carrying the pee. Take the Pee to the Beach, interact in the water, and repeat two more times.

Find Soup Ingredients, Add Them to the Cooking Pot, and Add Water

You need to find three ingredients and cook them:

  • The first ingredient can be found in the Gangway, specifically in the small cafeteria.
  • The second ingredient can be found on the Beach, either on the barrels, ground toward the water, or by the wheelbarrow at the wall buy.
  • The third ingredient can be found somewhere in the Boathouse, accessed via the Lighthouse Annex.

With the ingredients acquired, head to the back of the ship with Snowballs and enter the Forecastle to find the cooking pot. You can add the ingredients and throw a Snowball at the pot to add water, which will then cook the soup and complete the challenge.

For the next step, have subtitles turned on and memorize the dialogue spoken by the Apothicon Blood. We’ll explain in detail below.

Step #8: Solve the Dials Step

After completing two Challenge Totems, head back to Pablo, and he will give you four Dials. You can place these Dials in the Artifact Storage room, and you just need to interact with them one at a time until it dings. After it dings, interact with the next one and repeat for all four.

Step #9: Find the Three Offerings

Once the Dials are all harmonized, the Apothicon Blood will begin to speak. The Apothicon Blood will speak three riddles, and the phrase depends on what area you need to go to and what item you need to pick up. There are 20 potential spots, and we’ll share them all below:

Riddle

Location

Where Earth Crumbles

Geological Processing Room.

Where Falls Freeze

Cargo Hold, bottom of the flooded stairs.

Where Feet Slip

Hold the Interact button during the ice slide in the Lighthouse Annex.

Where Filth Cleanses

Decontamination Room.

Where Fire Sinks

Sunken Path, by the fire.

Where Lightning Aims

Facility, by the Wunderwaffe DG-2 poster.

Where Lines Berth

Docks (spawn) by the zipline leading to the Lighthouse.

Where Lungs Close

In the underwater cave from Docks to the Boat.

Where Madness Sleeps

Facility, in the Prison Cells.

Where North is Found

Compass in the Captain’s area of the Ship.

Where Power Ends

Facility, by the power switch.

Where Preservation Freezes

Main Deck, at the life ring.

Where the Hidden Burns

Cargo Hold, in the pathway to the left of the fire.

Where Bounded Slept

Forecastle, on crates near the cooking pot.

Where Crows Roost

Forecastle, opposite the cooking pot on a barrel.

Where Helixes Peak

Lighthouse Level 4, on top of the jars by the doorway.

Where Mountains Throw

Facility, walkway near the Flinger.

Where One Mysteries

Lighthouse Level 1, by the Mystery Box.

Where Thirst Dawns

On the side of the Boat near the Soda Machine when facing the Sun.

Where Bread Breaks

In the Gangway’s kitchen area on the center station.

Step #10: Obtain the Seal of Duality

With your three offerings obtained, it’s time to get the Seal of Duality. This has one of four spawn locations, and you need to melee a painting and place a Dynamite Bomb on the safe to obtain it:

Riddle

Location

Inside an Icy Hall

Ice Grotto, accessed via the Ice Slide.

Where Aether Was Gathered

Geological Processing Room, in the far back-right.

Where Humans Suffer

Specimen Storage, far back-left.

Where the Cages Hang

Boathouse, near the spawn.

Step #11: Find the Red Orbs to Charge the Seal of Duality

Place the Seal of Duality in the Artifact Storage, and an Orb will move around the room. You need to shoot it with your weapon three times. Now, you need to explore the map and look for three smaller Orbs. These Orbs can spawn anywhere, but they are easy to see and hear.

When you find the Orb, use a Snowball at a distance to freeze it (it turns blue), then use a bullet weapon to shoot it. Once all three Orbs have been returned to the Artifact Storage, use more Snowballs and shoot them again to send them inside the Seal of Duality.

You can now pick up the Seal of Duality, which you can take to a campfire in the Sunken Path area. Once placed down, throw a Samantha’s Music Box at it, and after the dialogue, you can pick it back up.

Step #11: Charge the Soapstones to Get the Fuse

Head to the Lighthouse Level 4 to get the Soapstones from Pablo. You need to place them at the Boathouse near the ground that’s in range of the Lighthouse Trap. Once placed, activate the trap, and the stones will be burning, and you can pick them back up.

You will want to place one Soapstone inside the central machine in Human Infusion and the other underneath the Ice Trap in Decontamination. Now, activate the Ice Trap to cool down one of the Soapstones and place it into the Human Infusion machine.

Step #11 Charge the Soapstones to Get the Fuse  (5)

You can now collect a fuse from the machine (between the Soapstones) that can be placed in the fuse box in the Lighthouse Station at the door that Ultimis was trapped behind in the Call of the Dead easter egg.

Step #12: Charge the Generators and Collect the Elemental Shard

Head up the zipline to the Facility, and you can see an electrical pole to the left (outside the map). You need to shoot the red box shown above at the Facility Entrance and the Loading Platform.

You now need to charge three generators around the map by killing an electric zombie at specific locations:

  • At the Lighthouse Station, in the left corner in front of the main door.
  • At the Lighthouse Approach, by the MX9 Wall-Buy.
  • Outside the Boathouse in the Docks.
Step #12 Charge the Generators and Collect the Elemental Shard (6)

Once all the generators have been electrified thanks to the electric zombie, head back to the fuse box in the Lighthouse Station and interact with it. This will open the bunker door and reveal the Elemental Shard for you to collect.

Step #13: Repeat the Red Orbs Step to Charge the Seal of Duality

Place the Seal of Duality and the Elemental Shard in the Artifact Storage. Like the previous step, the Red Orb will fly around the room, and you need to shoot it three times, then look around the map for smaller Red Orbs to throw snowballs at and shoot them so they return to Artifact Storage.

Once all three Orbs are back at Artifact Storage, use more Snowballs to freeze and shoot them to place them in the charged Seal of Duality, then place it at the campfire in Sunken Path and use a Samantha Music Box grenade again so you can re-collect the Seal of Duality.

After the dialogue, you can give the charged device to Pablo in the Lighthouse Level 4, which begins a 2-minute lockdown, so make sure you have what you need to survive!

Step #14: Pack-a-Punch the Seal of Duality

Pablo will return the Seal of Duality to you, and you now need to find where Pack-a-Punch is located via the lighthouse beam. Find Pack-a-Punch and interact with it to place the Seal of Duality inside and kill zombies around it to charge it. Once enough souls have been fed, you can pick the Seal of Duality back up and place it into another Pack-a-Punch machine, so look to the lighthouse beam and repeat the step until you’ve done this four times.

Step #15: Repeat the Red Orb Step for the Final Time

Head back to Artifact Storage and place the Pack-a-Punch Seal of Duality down. This will cause a red orb to fly around the room, so just shoot it and use Snowballs to freeze the three that appear, then shoot them. Once they’re all back in the Seal of Duality, head to the Sunken Path campfire, place down the Seal of Duality, throw a Samantha Music Box, and pick it back up.

Step #16: Survive the “Boss Fight”

You can now use the Flinger in the Sun Deck of the Ship to reach the Golden Pack-a-Punch. Once you place the Seal of Duality inside the Pack-a-Punch, charge it with zombie kills, and then a Red Orb will float above and turn the map into lava.

You need to stay within the radius of the Orb, or else you will take damage. Stay within the radius, avoid the lava floors, and kill zombies from the Iceberg, Main Deck, Lighthouse Cove, and Lighthouse Station, which will finally lead to Human Infusion. The survival bubble will shrink, so use Specialist Weapons to survive, and after enough kills, you can grab the Seal of Duality.

Take the fully charged Seal of Duality to Pablo in Lighthouse Level 4 and then head to the Sun Deck at the top of the Ship. This will send Pablo through a portal, and you can finally head to the Forecastle to claim the Agarthan Device and get the final ending cutscene.


Call of Duty: Black Ops 4 Tag Page Cover Art


Released

October 12, 2018

ESRB

M for Mature: Blood and Gore, Drug Reference, Intense Violence, Strong Language




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