From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the focal point of his career, Cameron spent the vast majority of his spare time growing up playing games, and following graduation from the University of Reading, he thought he’d try his hand at writing a few reviews. Six years later, Cameron has reviewed countless games, written thousands of news and feature pieces, and interviewed a wide range of developers for GameRant.
According to a new report, Epic Games has delayed its in-development Disney-licensed shooter, and its workers are being asked to adopt an “AI-first” model. This report has been swiftly followed by a public announcement from Epic Games CEO Tim Sweeney, who is seemingly fully embracing this rumored shift to an AI-first model.
Epic Games’ Disney Shooter is Delayed, Developers Adopting an “AI-First” Model
A new report from Bloomberg claims that Epic Games’ Disney shooter has just been delayed internally, pushing it from its rumored March 2027 release window. Following this internal delay, the Disney shooter’s developers have reportedly been asked to adopt an “AI-first” model, with a recent internal memo telling them to stop using handwritten code and instead use AI tools like Claude from here on out. The Disney shooter’s art will also be “generated with full AI workflows,” according to this leaked memo. Bloomberg states that many developers on the project were taken aback by this announcement.
Shortly after Bloomberg’s report was published, Epic Games CEO Tim Sweeney took to Twitter to seemingly confirm this new AI-first direction not just for the developers of this Disney shooter project, but seemingly for the entirety of Epic Games. Sweeney begins the statement by confirming that a “huge pivot” is underway at Epic Games that is retooling the company for “maximum AI acceleration.” Sweeney then claims that the aim of this pivot isn’t to “do the same stuff with fewer people,” but instead “enable everyone” to build “MORE and BETTER stuff.” Sweeney also hints that AI-integration will be a greater part of Unreal Engine development moving forward.

I’m Abhishek Sharma, an author at TigerJek.com. I enjoy exploring games, testing different strategies, and turning what I learn into clear, useful guides. My goal is to help players understand the game better and improve without the usual confusion.




