Silent Hill Townfall‘s Part 5: Richard will require you to power up a generator so you can access the outside lift that can take you to the CEG Tower. However, the generator is seemingly shut down, because why would it be simple? Below, we’ll share the full walkthrough process for the start of Part 5: Richard, so you know where to go and how to power up the generator.
Where to Go at the Start of Part 5: Richard in Silent Hill Townfall
To begin, you’ll need to walk through the street to find a yellow shack that contains a green button you can press to open the gate to the CEG Tower’s car park area. Once inside, you can find a garage door that can be opened to allow you access to the interior.
Head upstairs and enter the Manager’s Office, where you will find a cabinet that contains the Generator Key. Now, return to the outside area where you can find the yellow generator. Don’t be scared of the enemy you saw, as that won’t be stalking you in this area, so you’re safe… for now!
How to Power Up the Generator in Silent Hill Townfall
Go around the back of the generator and interact with the three levers so that they match the order shown above. These levers should look as follows:
- Line A should be facing up.
- Line B should be facing up.
- Line C should be turned to the right.
Once these levers have been pulled in the direction shown above, return to the front of the generator. You can now place the Generator Key into the key slot, then click the lever on the left and pull it down to start the generator, which stays active for the remainder of the mission.
With the generator active, you can now head to the elevator by the CEG Tower wall and click the red button to turn it on. Then you can press the up button to ascend the tower and climb the scaffolding into the building itself to begin the next section.


- Released
-
September 24, 2026
- ESRB
-
Mature 17+ / Blood, Strong Language, Violence
- Developer(s)
-
Screen Burn

I’m Abhishek Sharma, an author at TigerJek.com. I enjoy exploring games, testing different strategies, and turning what I learn into clear, useful guides. My goal is to help players understand the game better and improve without the usual confusion.




