Petit Planet Beginners Guide 2025

Welcome to Petit Planet, HoYoverse’s charming new life-simulation game where you can build, explore, and nurture your very own miniature world! In this relaxing and creative experience, you’ll grow your planet’s vitality (known as Luca), craft beautiful decorations, befriend adorable Neighbors, and design unique biomes filled with life. Whether you’re planting crops, fishing by a starlit pond, or visiting other players’ galaxies through the Galactic Bazaar, every moment in Petit Planet is about creativity and connection.

In this beginner’s guide, we’ll walk you through everything you need to know before you begin — from understanding Luca and planet customization to efficient early-game farming, crafting, and relationship building. If you’ve just joined the Coziness Test or plan to start when the global release drops, this guide will help you make the most of your first days in Petit Planet and grow your world into something truly magical.

Petit Planet Beginners Guide – Core systems explained

1) Luca — the planet vitality system

What it does: Luca measures your planet’s vitality and influences the planet’s visual style, unlockable landscapes, and available flora/fauna. Doing activities (planting, crafting, befriending neighbors, completing recipes/quests) raises Luca and unlocks new design options. Think of it as a meta-progress meter that affects both gameplay and aesthetics.

2) Planet design & customization

You don’t just decorate a house — you design whole tiny biomes: change sky/grass/beaches, terraform small islets, place furniture outdoors, and style character outfits. Planet design choices interact with Luca (certain looks require higher vitality). There’s also a catalog/phone UI for crafting and placing items.

3) Neighbors & relationships

Cute animal-like Neighbors move onto/visit planets. You bond via conversations, gifts, and activities. Stronger relationships unlock recipes, items, and sometimes new planet mechanics or NPC services. Social play includes visiting other players’ planets and Starsea Voyages (co-op exploration).

4) Activities — core loops

  • Farming/planting: grow crops used in cooking/crafting.
  • Fishing & beachcombing: gather fish and rare items.
  • Mining: ores and minerals for crafting furniture/tools.
  • Crafting & cooking: combine resources into usable items, furniture, and recipes.
    These are the daily grind that fuels Luca and unlocks content.

5) Galactic Bazaar & Starsea Voyages

A social hub (Galactic Bazaar) and cooperative content (Starsea Voyages) let you trade, show off planets, and explore other locales with friends/Neighbors — important for late-game recipes and unique materials.

How to start — Day 1 checklist

  1. Complete the tutorial — it introduces your house, phone UI, basic tools, and Luca. Unlocks basic crafting.
  2. Do simple resource loops: gather wood/stone, plant the starter seeds, catch a few fish, and mine visible ore nodes. These give immediate crafting materials and Luca gains.
  3. Talk to every Neighbor you meet — they often give early quests or gift recipes. Start giving small gifts; relationship XP is low-cost early.
  4. Check the phone/recipe cards — craft a basic tool or a piece of furniture that improves efficiency or aesthetic.
  5. Visit the Galactic Bazaar (if available in beta) to see what’s on rotation and gather ideas — some items are time-limited.

Beginner strategy & efficiency tips

  • Prioritize Luca-raising tasks early (complete neighbor quests and craft recipes) — Luca unlocks new biome parts and higher-value resources.
  • Balance activities — don’t spend all time on one loop (e.g., only fishing). Some resources are exclusive to certain activities and needed for crafting mid-tier furniture.
  • Save rare crafting materials until you know what aesthetic or functional items you want — many rare items are used in multiple high-value crafts.
  • Use planets as themed showcases — because Luca interacts with aesthetics, build planet themes (beach, orchard, mineral-rich), which helps attract certain Neighbors and resources.

Progression: short-term → long-term goals

Short term (first week): finish tutorial, raise Luca to first milestone, unlock basic interior/outdoor furniture, befriend several Neighbors.
Mid term: unlock Starsea Voyages, expand house/planet area, craft specialty furniture and recipes.
Long term: perfect themed planets, participate in multiplayer events at Galactic Bazaar, collect rare cosmological decorations and full Neighbor line

Beginner FAQs

Q: Is there daily/energy gating (stamina)?
A: Early previews and hands-on impressions mention “limited daily resources” and daily shop rotations — expect some daily gating like other cozy sims. Plan your tasks around daily resets.

Q: Will progress be wiped in the Coziness Test (closed beta)?
A: Yes — closed beta tests (labeled Coziness Test) are commonly data-wiped; treat it as a preview and for feedback.

Q: Can I visit other players’ planets?
A: Yes — social features (visiting planets, Galactic Bazaar, Starsea Voyages) are core to the design.

Q: Does Petit Planet require an account?
A: HoYoverse titles typically require a HoYoverse account to sign up for beta and play cross-platform features; the official site currently asks you to sign in for closed beta entry.

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