Kirby Air Riders Reveals a Ridiculous Amount of Content, 2025

The upcoming Kirby Air Riders has just received a major feature reveal drop via a dedicated presentation led by veteran director Masahiro Sakurai, and what was revealed is substantial. Arriving on the Nintendo Switch 2 on November 20, 2025, this sequel to the cult-favorite 2003 Kirby Air Ride is shaping up to deliver an impressively broad package of modes, mechanics, customization, and multiplayer options.

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What’s New & What’s Returning

Returning Roots – With a Twist

The game honours its origins by bringing back key modes from the original, most notably the open-ended “City Trial” mode — the mode where players explore freely, pick up power-ups, hijack machines, and then engage in races/battles. In this sequel, that mode is expanded in scale and ambition, featuring bigger maps, more freedom during the exploration phase, and a fusion with new mechanics.

Huge Roster & Strategic Rider Choices

Where the original game was mostly Kirby-centric, this title introduces a much wider Riders roster. Each Rider has distinct traits — weight, durability, special moves, close-range attacks — and can be mixed and matched with machines.

One of the exciting features: every Rider now has the ability to copy abilities (a mechanic traditionally unique to Kirby) by inhaling or capturing foes/objects. This provides tactical depth and variation.

Machines & Customization

The game places a large emphasis on vehicle (or “machine”) choice and tuning: new machines debut alongside upgraded versions of familiar ones, and players can tweak both cosmetic and performance elements. There’s a visible intent to cater to both casual party play and more serious competitive races.

Modes, Gameplay Systems & Accessibility

From the presentation:

  • A Lesson mode is included to ease new players into the complexity of the system (controls, specials, advanced techniques).
  • Simplified control schemes (automatic acceleration, focus on steering/drifting) make the game accessible, yet depth is added via special moves, copy abilities and machine tuning.
  • Modes such as “Air Ride”, “Top Ride” (a top-down racing variant), and updated City Trial round out the package.

Release & Price

The game is confirmed for release on November 20, 2025, exclusively on Nintendo Switch 2.
Pre-order listings and reports indicate a price around US $70 (which aligns with the higher tier for flagship titles on the platform) though Nintendo’s official regional pricing may vary.

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Deep Dive Features

Tracks & Course Variety

One of the most headline-worthy reveals is that every circuit from the original Kirby Air Ride game will return, rebuilt and revamped, alongside new tracks and variants. According to the direct, there are 18 courses in total at launch — 9 old + 9 new.

Top Ride Mode

Top Ride, previously a smaller side mode, has been elevated. It plays from a top-down/isometric perspective, includes a full machine roster, new items exclusive to this mode (e.g., “Kaboomb”, “Drift Flames”), and supports up to 8 players online (and 4 players local + 4 CPU) on one Switch 2.

Road Trip Mode (New)

A brand-new narrative-driven mode called Road Trip was announced. In this mode, players set off on a world-tour style journey completing a variety of challenges (races, battles, field events) drawn from the core modes (Air Ride, Top Ride, City Trial). Along the way, you collect machines, items, and unlock extras. The Road Trip narrative features familiar characters like Kirby, King Dedede, Bandana Waddle Dee and gives players an overarching goal beyond pure races.

Online & Multiplayer Infrastructure

The game introduces a new online social hub called the Paddock—a lobby where you walk your Rider avatar, spectate matches, set up rooms, pick modes, play music, emote. Up to 16 players in a paddock in the demo, and the retail version will support up to 32.

Connected to this is the Global Win Power ranking system and a Class colour-based ranking. Each mode (Air Ride / Top Ride / City Trial) has its own class ranking, matching you with similarly skilled players.

Customization & Collectibles

The amount of non-race content is significant:

  • My Machine: players can design, paint and share custom machine designs.
  • “Miles” currency: earned through play, spent on headwear, stickers, decorations—but not performance upgrades.
  • Gummies: new collectible items that represent defeated opponent machines—serving as trophies.
  • Music Player/My Music: players can choose which tracks play during City Trial and exploration; tracks from across the Kirby series are supported.
  • Accessibility and UI options: multiple announcer voice languages, customizable button mapping, visual effect toggles.

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Amiibo & Physical Tie-Ins

Several new amiibo figures were revealed. These are larger than typical, and each attaches magnetically to its machine; you’ll be able to train your amiibo as a Figure Player and swap rider/machine combinations. Launch dates were revealed: some on Nov 20 2025, others in 2026.

Demo / “Global Test Ride”

Nintendo confirmed a free online demo event called the Global Test Ride. Dates: November 8-9 and November 15-16 (with specified time windows). Participants can try select modes (Lessons, Air Ride, City Trial) ahead of launch. Demonstrates Nintendo’s push for a smooth launch and online stress testing.

Why It Matters

This isn’t just a nostalgic reboot but appears to be a full-fledged racer/party package with broad ambitions. Some key takeaway points:

  • With the pedigree of Masahiro Sakurai and the expanded worldview (machines, Riders, modes) this title may position itself alongside major contemporary racers, not simply as a niche fan-game.
  • Bringing back the beloved City Trial mode (and beefing it up) hits a strong emotional chord with fans of the original; letting it breathe larger makes it more than mere nostalgia.
  • The diversity of content (customization, multiple game systems, accessibility) suggests Nintendo is targeting both casual and dedicated gamers — enhancing replay value and long-term engagement.
  • For the Switch 2 platform, this title might become a showcase for what racers on the system can deliver — high content volume, online multiplayer support, hybrid modes.

Final Thoughts

If you were worried this might be a half-hearted sequel riding on nostalgia, the evidence suggests otherwise. Kirby Air Riders looks like it’s packed with modes, mechanics and features that go well beyond “one more Kirby game.” With November 20 looming, this could easily become one of the standout releases of 2025 for Switch 2.

Whether you’re a longtime Kirby fan, enjoy racing/party hybrids or are just curious what this new title brings to the table, this one is shaping up to deliver a ridiculous amount of content indeed.

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