How To Beat The ZOMBIE TOWER SOLO In Roblox Rivals?

Surviving the Zombie Tower in Roblox Rivals is no easy feat – and doing it solo is a true test of skill, strategy, and endurance. The tower throws endless waves of undead your way, each floor deadlier than the last, packed with exploding zombies, battle standards, necromancers, and other nightmare fuel. Most players rely on teammates to survive, but a few brave Rivals take on the challenge alone – climbing every level by mastering weapon choices, movement patterns, and timing their attacks to perfection.

In this guide, we break down exact step-by-step tactics used by top players to beat the Zombie Tower solo – from early-wave survival to high-tier boss fights. Whether you’re chasing bragging rights, rewards, or just want to prove you’re built different, here’s everything you need to know to conquer the undead tower on your own.

How To Beat The ZOMBIE TOWER SOLO?

Follow these steps to beat The ZOMBIE TOWER SOLO In Roblox Rivals:

1. Before Starting the Run

  1. Pick your loadout
    • Prefer weapons like Distortion, Grenade Launcher, or RPG. These are considered top-tier for solo.
    • Shotgun is also good (“piercing + very high damage + a lot of ammo”) per Reddit.
  2. Familiarize yourself with enemy types — know which ones to prioritize: normal, exploding, skeletons, lungers, battle standard, etc.
  3. Watch a run video (or two) — helps you internalize how fast players move, how they kite, and when they pick up weapon drops. For example, this guide / run: “Roblox Rivals: Zombie Tower – A Comprehensive Guide”.
  4. Decide a playstyle: Do you want to play safe kiter style (more movement, distance) or aggressive with explosives (riskier but faster clear).

2. Early Floors (Waves / Levels)

These are approximate “floors” or stages you might hit, depending on how the Tower is structured in that run — but treat them as phases.

  1. Use Fists for basic zombies
    • For “normal” zombies, use a bob-and-weave (strafe) movement pattern and attack with fists if you don’t want to use ammo. This is a commonly recommended tactic.
    • Movement helps minimize damage and also gives time to pick up things (or wait for better weapons).
  2. When “big” zombies show up
    • Switch to your weapon to handle them — bigger HP means you need more damage.
  3. Exploding zombies
    • Stay at range. Their explosion radius is deceptively large, and they deal ~50 damage (as per Reddit).
    • Don’t use close-combat melee trick for these — use ranged attacks.
  4. Lunging zombies
    • Lead them into the front of a group, then shoot; this way, they run into your “cleared path” or group and get killed by your weapon.
  5. Battle Standard zombies
    • These are very dangerous — they buff other zombies. Kill them very quickly.
    • Use geometry: make them place their banner in a bad spot if possible (or pick them off before they plant).

3. Mid / Later Floors

As you climb the tower (higher waves), things escalate. Here’s how to approach.

  1. Manage weapon pickups carefully
    • When weapon upgrade / new weapon drops, evaluate: do you pick it now, or wait?
    • If you get a better weapon (e.g., RPG / grenade launcher) later, it might be better to wait for that than pick a slightly better one early — especially in solo. (This is a tip some Redditors emphasize.)
  2. Kiting & movement is key
    • Always keep one exit path open. Don’t let zombies corner you.
    • Use “kite in loops”: circle around, lead mobs into lines of fire or into your splash / high-DPS shots.
  3. Ammo conservation
    • Don’t waste explosive ammo (grenades / rockets) on weak or solo zombies. Save them for clustered waves, or “boss / big mobs” when needed.
    • Use your secondary (if you have one) for finishing off stragglers.
  4. Deal with special / high-threat zombies
    • If there are necromancers or spawner zombies: prioritize them (stop future spawns).
    • Use heavy / explosive weapons when there’s a concentrated group or a powerful zombie.
  5. Healing / Revives
    • If the mode gives you health or revive drops, prioritize picking them up, especially before difficult waves. (Depends on run luck.)

4. Final Floors / Boss

  1. Identify the boss wave / “ladder” or exit point
    • Know where the “end of level” or “boss area” might be (from video runs).
  2. Use your best DPS
    • For final big waves or bosses: use your highest-DPS weapon (explosives or sustained) to maximize damage.
  3. Kite aggressively
    • In the final fight / room, don’t stand still. Move in circles or “figure-8” patterns to avoid being swarmed or cornered.
  4. Avoid surprise damage
    • Be cautious of “hidden” or unexpected zombies (fast ones or reapers) — keep scanning around, don’t tunnel-vision. Some Reddit users warn about reapers being very dangerous.
  5. Pick up pickups
    • Use any ammo, health, or revive drops aggressively in final waves — you might need every resource.
  6. Finish + extract / ladder up
    • Once the big wave / boss is down, move to the exit / ladder (if there is one) and don’t linger too much — lingering can spawn more zombies.
    • Secure your “win” when possible.

5. After the Run — Reflect & Improve

  1. Watch your own death / failure point
    • If you died, try to note exactly which wave and which enemy type killed you. Then plan how to counter that next run.
  2. Adapt Weapon Strategy
    • If you find that grenade launcher / RPG runs out of ammo too quick, maybe try distortion or shotgun + secondary. Use what works for your style.
    • According to Reddit: distortion, grenade launcher, RPG, and shotgun are all good choices; minigun is also viable but ammo is an issue.
  3. Practice movement / kiting
    • Replay waves just to practice “kite loops” and melee + movement combo.
  4. Use community runs
    • Watch more solo runs / “how I beat” videos to pick up positioning, drop-pickup timing, and how high-skill players move.

Target-priority checklist

  1. Explosion zombies — they have big blast radii; kill at range.
  2. Battle standard zombies — remove before they buff others.
  3. Necromancers / Summoners — stop adds spawning.
  4. Hunters / Lungers — disrupt your kiting; isolate them.
  5. Armored / Brute types — heavy hitters; use high-damage or explosives.

Positioning and movement — practical rules

  • Never get cornered. Keep one exit path open at all times.
  • Kite in predictable loops so you can lead lunge/hunter zombies into your splash shots.
  • Use high ground or ledges if the map has them — gives better sight and escapes options.
  • Ammo discipline: don’t dump all heavy ammo on weak mobs — save a couple rockets/grenades for the boss or a sudden boss+adds spike.

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