In Arc Raiders, survival and success depend on how quickly you can secure resources — and nothing delivers better loot than Supply Drops. These rare, flare-called pods contain valuable gear, ammo, and materials, but reaching them first requires knowing exactly where to look. Each map in Arc Raiders features fixed Supply Call Station locations — special consoles that summon supply pods from orbit. Once activated, a bright flare signals the incoming drop, drawing the attention of every nearby player and turning the area into an intense firefight zone.
This guide breaks down all known Supply Drop locations, especially across the Dam Battlegrounds, and explains how these stations work, how to use them effectively, and the best tactical spots to control. Whether you’re hunting loot, completing missions like A Better Use, or planning PvP ambushes, mastering these Supply Call Stations will give you a crucial edge on the battlefield.
Table of Contents
What is a Supply Call Station and Supply Drop
- Supply Call Station: It is a fixed device on every map you can interact with to request a Supply Drop. It looks like a small radio/base device on the ground next to a thin antenna/pole with a flashing light. The icon only appears on your map when you’re close.
- How it works: interact with the console → a flare shoots up and explodes → a balloon-carried pod (tube-like container) lands in that direction a short time later. The supply tube must be breached (it looks like an ARC Probe) to loot. Other players can take it too — it’s highly contested.
Arc Raiders Supply Drops All Locations
Dam Battlegrounds
- Hydroponic Dome Complex (centre)
- Hydroponics Alpha (east wing)
- Hydroponics Beta (west wing)
- Power Generation Complex — Main Plant
- Power Control (inside Power Generation)
- Water Treatment Control
- Water Towers (north platform)
- Electrical Substation (near the turbines)
- South Swamp Outpost
- East Raider Outpost (near Power Generation east)
- Research & Administration building
- Control Tower (Dam)
- Field Depot Alpha (near Hydroponics)
- Field Depot Beta (south marsh)
- Victory Ridge spawn area / ridge overlook
- Floodgate / Turbine Hall
- Reservoir Edge / Pump Station
Spaceport
- Spaceport Launch Tower / Launch Complex
- Flight Control (tower + ops room)
- Spaceport Control Tower (terminal roof)
- Spaceport Terminal (main concourse)
- Hangar A (large aircraft hangar)
- Hangar B / Maintenance Hangar B6
- Cargo Hold / Freight Bay
- Runway Service Area / Ramp
- Fuel Depot / Refuelling Yard
- Maintenance Bay / Workshops
- Metro Station / Spaceport Subway Entrance
- Storage Yard / Container Stack
- Observatory Annex (space tracking)
- Ground Logistics / Cargo Staging
- Satellite Uplink Array
- B6 Control Room / Airside Control
Buried City
- Galleria / Shopping Concourse
- Hospital — Emergency Wing
- Museum / Exhibition Hall
- Market Square / Bazaar
- Central Plaza (skylit courtyard)
- Old Town — Narrow Alley Complex
- Docklands / Riverfront Warehouses
- Subway / Underground Entrances
- Research Lab (Buried City science block)
- Reactor / Power Core (city substation)
- Observatory / Rooftop Platform
- Watchtower / Radio Mast
- Barracks / Security Compound
- Refinery / Processing Plant
Blue Gate / Other maps & generic POIs
- Launchpad / Rocket Support Area
- Metro / Train Depot (generic)
- Industrial Yard / Machine Shops
- Storage Warehouse / Logistics Hub
- Administration Block / Offices
- Reactor Annex / Turbine Room
- Pipeline Junction / Valve Yard
- Watchtower Overlook / Sniper Perch
- Dockside Crane / Freight Platforms
- Flood Control Gates / Service Walks
- Rail Yard / Container Depot
- Old Embassy / Civic Building
- Market Arcade / Food Court
- Shipping Container Stacks / Freight Lot
- Training Compound / Barricade Complex
- Abandoned Factory / Machine Hall
- Field Depot (generic third/fourth depots across maps)
- Locked Room / Secure Vault areas (often adjacent to call stations)
Important mechanics & behaviour
- Fixed spawn points: Call Stations are at fixed, map-specific positions (they don’t randomize each run), so learning where they sit gives you a reliable rush target. On the Dam Battlegrounds map, there are 10 fixed Call Stations.
- Map icon & audio: the antenna icon only appears when you’re nearby; stations also emit a low humming sound you can use to locate them from slightly farther away.
- Visibility & contest: calling a drop makes a big sky flare — it draws attention. If other players are near the landing point, they’ll contest it. Expect PvP.
How to use them – step-by-step (fast)
- Plan — open the map and head to the closest known Call Station POI (remember: icon appears only once you’re close).
- Clear the area or bring teammates — calling alerts foes. If you’re solo, crouch/stealth up to the console.
- Interact with the console → flare launches. Track the flare’s path to predict the landing zone.
- Watch the sky — balloon + pod arrives from that direction. Move to the predicted landing spot, clear enemies, then breach the tube to loot.
- Extract with the loot or stash quickly — these crates are highly visible and players will rotate in.
Loot and quest connections
- Supply Drops contain ammo, healing items and occasionally higher-tier loot (tube looks like an ARC Probe and yields useful materials).
- The A Better Use quest (Buried City) and other early quests will explicitly tell you to call supply drops / use Call Stations — completing those gives XP and item rewards (examples: Torrente, XP). Use quest guidance to learn call-station behavior safely.
Tactical tips — how to actually win*
- Rush nearest fixed station early in the run if you want guaranteed engagement; because stations are fixed this is often faster than looting random high-value zones.
- Use sound to locate — the station hum can point you in the right direction before it shows on the map.
- Watch approaches from high ground — the landing zone is predictable from the flare; hold angle on likely approach paths.
- If you can’t hold the drop — call it near a choke (like behind cover or inside a building) so you can contest more easily when enemies arrive.
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Hi, I’m Anshul Patel, author and co-founder of TigerJek.com. I am a long-time Roblox and mobile gaming enthusiast with 6+ years of gameplay experience. I test every method, build, and strategy personally before writing guides for TigerJek. My goal is to simplify complex games and help players progress faster.




