FULL GUIDE To MERLIN QUEST PART 2 In Fisch Roblox – Shard of Time, Merlin’s Staff, Mystic Mirror & Twisted Relic unlocks everything that comes after finishing Merlin’s shard rifts, from diving into the Chasm with Merlin’s Veil and solving the three‑stone Mineshaft puzzle for the Shard of Time to crafting the insanely strong Merlin’s Staff rod, the teleporting Mystic Mirror, and the curse‑unlocking Twisted Relic while learning how each new item, buff, and curse fits into late‑game Fisch progression.
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Full Guide to Merlin Quest Part 2 in Fisch Roblox
Part 1 recap and requirements
Before any Part 2 content appears, all four elemental shards from Part 1 must be turned in to Merlin at Sunstone. These are the Nebulous, Roots, Tide, and Embers shards, each obtained from color‑coded rifts around the world and handed back to Merlin to repair his orb and unlock his new dialogue options. Once every shard is traded in, Merlin’s dialogue gains a new line beyond “I need a rift,” allowing entry to the Chasm and progression to the Shard of Time and late‑game gear.
Unlocking the Chasm with Merlin’s Veil
Travel to Sunstone Island and head straight to Merlin’s hut, where he now appears with a partially rebuilt home and a new quest state after Part 1. If any shard remains unfinished, the only extra option in his dialogue will be “I need a rift,” which spawns a rift of the remaining color so those shards can be completed. After all four shards are done, talking to Merlin presents the option “I need to enter the Chasm”; selecting this grants a temporary buff called Merlin’s Veil that lasts for five minutes and is required to survive the purple barrier into the Chasm.
From Merlin’s hut, move toward the main Sunstone entrance area and look for the purple‑marked doorway in the cliffs—this is the Chasm access. Equip your best underwater setup (advanced diving gear, super flippers, water bubble, etc.), then dive straight down into the purple mist; touching it teleports you into the Mineshaft, the hub for Part 2. If the Veil expires you will be unable to re‑enter and must return to Merlin to refresh the buff.
Mineshaft overview and goal: Shard of Time
Inside the mineshaft the environment is dim but readable; toggling Performance Mode can make the area much clearer by simplifying lighting and effects. The central chamber features three pedestals, each demanding a specific stone: Rough Geode, Radiant Crystal, and Cut Gem. Depositing all three correctly triggers a cutscene that cracks open a sealed rock, revealing the Shard of Time, the key material needed to craft Merlin’s Staff and advance Merlin’s questline. While inside the mineshaft you can also fill out its bestiary by fishing and breaking nodes, but this is optional for the core quest.
Solving the Cut Gem pedestal (minecart puzzle)
The Cut Gem is the simplest of the three stones and should usually be done first. Around the central room there is a circular minecart track with a single cart looping endlessly; near a section of wall track is a lever attached to a rope mechanism. Stand by the lever and wait until the minecart is directly under the rope segment, then pull the lever to divert the cart onto the vertical wall track.
When done correctly, the cart locks into the wall section; walk up to it and interact to pick up the Cut Gem, then place it onto the corresponding pedestal. If the timing is missed, simply wait for the cart to loop again and retry—there is no penalty for failed attempts.
Getting a spear for the Rough Geode
The Rough Geode is obtained by destroying breakable crystal‑style rocks scattered through the mineshaft using any spear. If you do not already own a spear, leave Sunstone to the Lost Jungle area and find the main town, where a Spear Crafting building sells basic and upgraded spears. Inside, you can buy a Flimsy Spear for 150 cash or a Steady Spear for 15,000; for this quest any spear works, so the cheaper option is fine unless you want the better weapon long‑term. After purchasing a spear, return to Sunstone, talk to Merlin to re‑apply Merlin’s Veil, and re‑enter the mineshaft.
Farming the Rough Geode
Within the mineshaft, roam the tunnels and use your spear to break the crystalline rock formations you encounter. Each destroyed node has a chance to drop various ores and stones; keep spearing them until one drops the Rough Geode, which appears as a distinct quest item. Once found, bring the Rough Geode back to the central chamber and place it on its pedestal; between this and the Cut Gem you will be 2/3 done with the stone puzzle. If desired, you can continue breaking nodes afterward to gather extra Iron Chunks and other materials that will later help with Merlin’s Staff.
Catching the Radiant Crystal inside the Mineshaft
The Radiant Crystal is the only stone that must be fished from inside the mineshaft itself. You must cast into the mineshaft pools and hook a special Radiant Crystal fish/resource, which can be rare depending on your luck, rod, and active auras. A strong strategy is to use a high‑end rod such as Nate’s Blade combined with a good aura (for example an Aurora) to boost catch rates and reduce the time spent here.
Once the Radiant Crystal is caught, place it on the final pedestal; with all three stones set, a beam of energy will fire into the sealed rock, crack it, and open a cavity containing the Shard of Time. Pick up the Shard of Time and either stay to finish bestiary entries or take the rope shortcut in the chamber to return to the surface quickly.
Crafting Merlin’s Staff: materials and cost
With the Shard of Time in hand, head back to Merlin’s hut on Sunstone and open his shop interface to see the new late‑game items. Merlin now sells temporary boosts (Luck, Lure Speed, XP) and three key permanents: Merlin’s Staff, Mystic Mirror, and Twisted Relic, each with specific material requirements and gold costs. For Merlin’s Staff, you must provide: the Shard of Time, an Anomalous Log, an Iron Chunk, and 1,000,000 coins.
The Iron Chunk drops from mining/fishing in the same mineshaft region where you obtained the Radiant Crystal, so there is a high chance you already looted one while working on the stone puzzle. The Anomalous Log is easiest to acquire by equipping the Anomalous bait or mutation on a training rod, then fishing at Roslit Bay until you pull up the log; typical runs take around 10–15 minutes. Once all three materials plus the 1M coins are ready, select Merlin’s Staff in his shop, confirm the trade, and the rod is added to your inventory.
Merlin’s Staff stats and passive effect
Merlin’s Staff is a late‑game rod built for high‑value fishing with a stats spread of 80% Lure Speed, 102.54% Luck, 0.1 Control, 50 Resilience, and Infinite Max Kg. The extremely high Luck and infinite weight cap make it ideal for targeting rare and heavy fish, while the low Control stat is offset by its powerful passive. The rod’s passive gradually shrinks your control bar as long as the fish remains inside; once Control reaches around –0.2, the rod grants a +30% Progress burst and then resets Control to its original value on a cooldown.
If the fish slips out of the bar before the threshold is reached, Control jumps back early and the passive will restart the next time you recenter the fish. In addition, every catch using Merlin’s Staff has roughly a 25% chance to gain the Magical mutation, applying about a 7.2× money multiplier to the fish’s value, which turns the rod into a strong money‑making tool as well. The staff also synergizes particularly well with certain high‑tier enchants like Sea Overlord or Sea Prince, which scale its high Luck and mutation potential for late‑game farming.
Gilded Staff skin reward from Part 1
Completing all four elemental shards in Part 1 of Merlin’s quest not only unlocks Part 2 but also awards a cosmetic Gilded Staff skin. After crafting Merlin’s Staff, you can equip this gilded skin in the customization menu to give your new rod a golden, ornate appearance without changing its stats. This makes the Merlin questline both a gameplay and cosmetic progression path for dedicated players.
Using Merlin’s Staff: control bar and Magical mutation
In practice, Merlin’s Staff makes the control bar significantly smaller, requiring more precise play to keep the fish centered. If you manage to hold the fish inside that narrow bar long enough, you’ll see the passive trigger as a large jump in the progression meter, often finishing stubborn catches in one burst. Each successful catch also rolls the Magical mutation chance; when it procs, the fish’s sale price skyrockets thanks to the 7.2× money bonus, making longer sessions extremely lucrative. Because of this, Merlin’s Staff is best used in high‑value areas and on bigger fish where the passive and mutation chance extract maximum benefit from each catch.
Crafting the Mystic Mirror
The Mystic Mirror is a personal teleport tool sold by Merlin that requires three specialized crafting components. To buy it you must gather a Magic Mirror (purchased from the traveling merchant), a Magical Crystal Geode fished from the mineshaft using Merlin’s Staff (to ensure Magical mutation rolls), and a Glass Diamond with the Magical mutation, obtained by fishing at the Northern Expedition Overgrowth Caves while using Merlin’s Staff. Once all three pieces are owned, return to Merlin’s shop and craft the Mystic Mirror for an additional coin fee, adding it as a usable item.
Using the Mystic Mirror works in two steps: hold click to place a mark on the ground as a “safe spot”, then later, anywhere in the world—including deep in the mineshaft or at an enchant table—equip the mirror and use it again to instantly teleport back to that mark. Holding click again while standing still removes the current mark so you can set a new location; tapping once without putting the mirror away simply re‑uses the same mark repeatedly.
This makes the Mystic Mirror a powerful mobility tool for bouncing between dangerous zones and safe hubs without re‑walking long routes.
Crafting the Twisted Relic and understanding curses
The Twisted Relic is an enchant relic sold by Merlin for 500,000 coins that re‑introduces curses—negative enchantments that apply strong trade‑offs to rods. Once purchased, you can use the Twisted Relic at an enchant interface to roll a random curse on a chosen rod, including Merlin’s Staff. Known curses include: Rage (great on specific rods like Oneri Fox, providing powerful on‑hit effects but slashing Luck and Resilience), Greed (+50% fish size at the cost of –30% lure speed and –5% progression), Fractured (+50% progression speed but –0.1 Control), Pharaoh’s Curse (25% chance for fish to be Sandy, referencing an old event mechanic), Putrid (–10% Luck), Weak (–10% Strength/Max Kg), and Wobbly (–0.05 Control).
Curses are intended to be high‑risk, high‑reward: some combinations are disastrous on precision rods like Merlin’s Staff, while others synergize with specific builds or niche rods for farming particular content.If you roll an unwanted curse, you can overwrite it later with a different enchant relic, but there is no free reroll, so each Twisted Relic attempt costs real resources.
Totem Carver and new totem crafting
The update also adds a Totem Carver NPC or station that allows crafting of previously rare or shop‑gated totems using gathered materials. Totems that were once obtainable only from daily shops or rare spawns—such as Megalodon, Scylla, Rainbow, Kraken, and others—can now be created directly by handing in the required fish parts and resources. This system gives late‑game players far more control over their totem loadouts, letting them tailor boosts and events to specific rods like Merlin’s Staff or to particular money‑making routes.
Path for Merlin Quest Part 2
First, finish all four elemental shards for Merlin on Sunstone and hand them in, unlocking the “enter the Chasm” dialogue and the Gilded Staff skin. Next, accept Merlin’s Veil, dive into the purple Chasm entrance with good underwater gear, and solve the mineshaft puzzle: divert the minecart to get the Cut Gem, buy and use a spear from Lost Jungle to find the Rough Geode, and fish inside for the Radiant Crystal. Place all three stones to obtain the Shard of Time, then farm at least one Iron Chunk in the same area and fish an Anomalous Log from Roslit Bay using an anomalous‑tuned rod.
Return to Merlin, craft Merlin’s Staff, and start using its high Luck and Progress‑boosting passive to farm Magical mutations and high‑value fish while working toward materials for the Mystic Mirror and Twisted Relic. Finally, create the Mystic Mirror for fast teleports, pick up the Twisted Relic to explore curses, and use the Totem Carver to craft rare totems, rounding out a complete late‑game toolkit that turns Merlin’s questline into one of the most impactful progress milestones in Fisch.
Hi, I’m Haider Ali, author and co-founder of TigerJek.com. I’ve been deep into Roblox and mobile games for years, and I personally test every strategy, build, and method I cover. I like taking complicated mechanics and turning them into clear, simple guidance that helps players improve faster and enjoy the game more.




